Mary Meyer Adaptable House Project

Mary Meyer Adaptable House Project

Mary Meyer Adaptable House Project

Researcher and Designer (HCDE Directed Research)

Researcher and Designer (HCDE Directed Research)

Researcher and Designer (HCDE Directed Research)

November 2023 - April 2025

November 2023 - April 2025

I worked as a researcher and designer for a Human Centered Design and Engineering research group, within the larger Mary Meyer Adaptable House Project, for over a year. Within this group, I designed furniture which balanced accessibility with aesthetics, in order to meet the needs of aging and/or mobility challenged users.

I worked as a researcher and designer for a Human Centered Design and Engineering research group, within the larger Mary Meyer Adaptable House Project, for over a year. Within this group, I designed furniture which balanced accessibility with aesthetics, in order to meet the needs of aging and/or mobility challenged users.

What is the Mary Meyer Adaptable House Project?

What is the Mary Meyer Adaptable House Project?

Project Website


The Adaptable House Project sought to design a house built to address, and evolve with, the accessibility needs of aging or physically challenged users. The project spanned multiple teams across the University of Washington's College of Engineering, including a dedicated Human Centered Design and Engineering team.


The HCDE division of the project focused on creating physical design concepts for practical furniture within the house. These designs merged practicality with aesthetics.

Project Video Summary

Project Video Summary

What is the Mary Meyer Adaptable House Project?

Project Website


The Adaptable House Project sought to design a house built to address, and evolve with, the accessibility needs of aging or physically challenged users. The project spanned multiple teams across the University of Washington's College of Engineering, including a dedicated Human Centered Design and Engineering team.


The HCDE division of the project focused on creating physical design concepts for practical furniture within the house. These designs merged practicality with aesthetics.

Designing and Visualizing Accessible Furniture:

Designing and Visualizing Accessible Furniture:

Designing and Visualizing Accessible Furniture:

Column

These columns were designed to offer mobility assistance throughout the house. Each column features multiple handles and ridges for stability when walking and stretching, and to press pressure points when stretching. The ergonomic seat offers a place to sit and rest.

This is a feature description spanning a couple of lines.

Half Column

These half columns were designed to be used in combination with the full columns. Users could use the ridges on the outside to sit or rest, and the inside for stretching.

These half columns were designed to be used in combination with the full columns. Users could use the ridges on the outside to sit or rest, and the inside for stretching.

Bench

This bench was designed to be placed in a zen area within the house, offering both a place to rest and decompress, particularly when re-entering the house.

This bench was designed to be placed in a zen area within the house, offering both a place to rest and decompress, particularly when re-entering the house.

Wave Walls

These wave walls were different variations of potential designs for a specific wall of the house. They would serve practical and aesthetic purposes, contributing to the house's visual design while offering storage/counter space, mobility assistance, and places to rest. The ridges of the walls would be large enough to be gripped by the user as they walk through the house, supporting their movement and balance

These wave walls were different variations of potential designs for a specific wall of the house. They would serve practical and aesthetic purposes, contributing to the house's visual design while offering storage/counter space, mobility assistance, and places to rest. The ridges of the walls would be large enough to be gripped by the user as they walk through the house, supporting their movement and balance

Guided Floor

These paths would guide the users to different portions of the house.

The fish path offers a straighter, simpler, and less challenging path, while the rock path could offer a stronger challenge when the user wishes dto push themselves.

These paths would guide the users to different portions of the house.

The fish path offers a straighter, simpler, and less challenging path, while the rock path could offer a stronger challenge when the user wishes dto push themselves.

Contributing to Presentation and Marketing Materials:

Contributing to Presentation and Marketing Materials:

Contributing to Presentation and Marketing Materials:

Towards the end of my participation in this project, I contributed to designing the placements of each of these furniture pieces into a larger visualization of the house within Unity. The final visualization was used in presentation materials for marketing and project presentation purposes.

sofia.g.pozzo@gmail.com

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Towards the end of my participation in this project, I contributed to designing the placements of each of these furniture pieces into a larger visualization of the house within Unity. The final visualization was used in presentation materials for marketing and project presentation purposes.

sofia.g.pozzo@gmail.com

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